ROOM 238
After spending the night in the hotel bar, it's time to return to my room. During a conversation with other guests, I've learnt that the door to Room 238 has been closed for several months, and I think that something important must be hidden inside. When I suggested this to the other guests, they all thought I was delusional, but I'll find a way in there myself and prove them wrong...
The game only requires one button - left click.
Click on an item to select it, and click on it again to deselect it.
The exit, fullscreen and minimize buttons are functional, but if you are on the browser version only the fullscreen button will work.
Click on the floppy disk icon in game to save your progress.
Game Design - Dogtopius
Art - Dogtopius
Font - Pix Chicago (https://www.dafont.com/pix-chicago.font)
EB Garamond (https://fonts.google.com/specimen/EB+Garamond)
Tangerine (https://fonts.google.com/specimen/Tangerine)
Sound effects -
Wolf howl (https://freesound.org/people/NaturesTemper/sounds/398430/)
hotel_card_key (https://freesound.org/people/joedeshon/sounds/118230/ )
Keycard beep - Dogtopius
Made for the $104 Adventure Game Challenge
Install instructions
Extract the .zip and run Room238.exe
Comments
Log in with itch.io to leave a comment.
I was tired: but this game was the perfect thing to put me to sleep! Are you thinking on remaking this on UnrealEngine?
Thanks for playing! Sorry, I don't know much about unreal engine. I might try to make a longer game in this style in the future though.
Fun game, and incredible engine you've made! I hope you'll reuse it for a more expansive HyperCard-style adventure at some point.
Thanks! Yeah, I'll definitely be using this for future projects, there's a lot of potential here.
What an absolutely delicious aesthetic choice
Thanks! I was actually just going to go for a regular pre-rendered style such as the first Myst, but I thought it was time to try something a little different.