Fullscreen is recommended. The browser version may not run well on older devices, so a download for windows is also available. If the game loses focus, try left clicking on the window, or refreshing the page.

Check out the other Tengoku Project games here! https://itch.io/c/1985316/tengoku-project

Tengoku Kyuukuusen (Urgent Air Battle)

It is said that every 1000 years, Heaven is invaded by enemy forces...

When that happens, a magical girl is chosen to become an "Angel", a person who will protect it.

They are given the magical ability of flight, power and agility. 

As the sun sets for what could be the last time, it is time for another "Angel" to be chosen...


Arrow keysMove
Slow mode
SpacePause game


Programming and Music by Dogtopius

Art -


Clouds In The Blue Sky by Michał Grosicki

Clear Blue Sea by Lionello DelPiccolo

Sound effects - 



Fighting Game grunts - young female.wav by AderuMoro

Fonts used - 

m5x7 by Managore

Sawarabi Mincho

Kosugi Maru

PlatformsWindows, HTML5
Rated 5.0 out of 5 stars
Made withConstruct
Tags2D, Bullet Hell, Construct 2, Female Protagonist, Pixel Art, Singleplayer

Install instructions

Unzip and run Tengoku.exe


Tengoku Eternal Sunset [Win32].zip 88 MB
Tengoku Eternal Sunset [Win64].zip 103 MB


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Amazing game, I'm going to do a video one each one

Wow, thanks for making a video!


You're very welcome


I'm not a huge fan of bullet hell's but that was pretty fun!

(1 edit) (+1)

Great attention to detail here, from the music to the subtle effects which adds to a fun game - however, still haven't beat it yet, I just see bullets everywhere!

Update: I finished it (on easy though).


Very nice, I've beaten the game 1cc on normal , I do feel like player normal movement speed is a bit too slow though that's just me.

Congratulations on the 1cc! Seeing as you thought the player movement was quite slow, did you use the slow mode much or did you think that the normal movement speed was slow enough?


I almost never press shift because the normal speed is already slow

Got it, thanks for the feedback!